Showing posts with label free presentation. Show all posts
Showing posts with label free presentation. Show all posts

Monday, September 17, 2012

Seminar on Positive thinking

Optimism is a mental attitude or world view that interprets situations and events as being best (optimized), meaning that in some way for factors that may not be fully comprehended, the present moment is in an optimum state. The concept is typically extended to include the attitude of hope for future conditions unfolding as optimal as well. The more broad concept of optimism is the understanding that all of nature, past, present and future, operates by laws of optimization along the lines of Hamilton's principle of optimization in the realm of physics. This understanding, although criticized by counter views such as pessimism, idealism and realism, leads to a state of mind that believes everything is as it should be, and that the future will be as well. A common idiom used to illustrate optimism versus pessimism is a glass with water at the halfway point, where the optimist is said to see the glass as half full, but the pessimist sees the glass as half empty. The word is originally derived from the Latin optimum, meaning "best." Being optimistic, in the typical sense of the word, ultimately means one expects the best possible outcome from any given situation. This is usually referred to in psychology as dispositional optimism. Researchers sometimes operationalize the term differently depending on their research, however. For example, Martin Seligman and his fellow researchers define it in terms of explanatory style, which is based on the way one explains life events. As for any trait characteristic, there are several ways to evaluate optimism, such as various forms of the Life Orientation Test, for the original definition of optimism, or the Attributional Style Questionnaire designed to test optimism in terms of explanatory style.

References

Positive thinking:
Positive Thinking
POSITIVE ATTITUDE BUILDING
Attitude is Everything
SIX THINKING HATS
Positive Thinking & Behavior

Saturday, August 13, 2011

Seminar on Smoke detector

A smoke detector is a device that detects smoke, typically as an indicator of fire. Commercial, industrial, and mass residential devices issue a signal to a fire alarm system, while household detectors, known as smoke alarms, generally issue a local audible and/or visual alarm from the detector itself.
Smoke detectors are typically housed in a disk-shaped plastic enclosure about 150 millimetres (6 in) in diameter and 25 millimetres (1 in) thick, but the shape can vary by manufacturer or product line. Most smoke detectors work either by optical detection (photoelectric) or by physical process (ionization), while others use both detection methods to increase sensitivity to smoke. Sensitive alarms can be used to detect, and thus deter, smoking in areas where it is banned such as toilets and schools. Smoke detectors in large commercial, industrial, and residential buildings are usually powered by a central fire alarm system, which is powered by the building power with a battery backup. However, in many single family detached and smaller multiple family housings, a smoke alarm is often powered only by a single disposable battery.

               

The first automatic electric fire alarm was invented in 1890 by Francis Robbins Upton (U.S. patent no. 436,961). Upton was an associate of Thomas Edison, but there is no evidence that Edison contributed to this project.
George Andrew Darby patents the first electrical Heat detector and Smoke detector in 1902 in Birmingham, England. [1]
In the late 1930s the Swiss physicist Walter Jaeger tried to invent a sensor for poison gas. He expected that gas entering the sensor would bind to ionized air molecules and thereby alter an electric current in a circuit in the instrument. His device failed: small concentrations of gas had no effect on the sensor's conductivity. Frustrated, Jaeger lit a cigarette—and was soon surprised to notice that a meter on the instrument had registered a drop in current. Smoke particles had apparently done what poison gas could not. Jaeger's experiment was one of the advances that paved the way for the modern smoke detector.

Presentation on smoke detector

Residential Smoke Alarm Installation
Smoke Detectors
How Does A Smoke Detector Work?
First Thought When Smoke Detector Went Off
Smoke Detector Installation.ppt
Wireless Smoke Detection
Carbon Monoxide Detectors & Fire Alarms

Seminar on Motion detector

An electronic motion detector contains a motion sensor that transforms the detection of motion into an electric signal. This can be achieved by measuring optical or acoustical changes in the field of view. Most motion detectors can detect up to 15–25 meters (50–80 feet).
A motion detector may be connected to a burglar alarm that is used to alert the home owner or security service after it detects motion. Such a detector may also trigger a red light camera or outdoor lighting.
An occupancy sensor is a motion detector that is integrated with a timing device. It senses when motion has stopped for a specified time period in order to trigger a light extinguishing signal. These devices prevent illumination of unoccupied spaces like public toilets. They are widely used for security purposes.a

                             

There are basically four types of sensors used in motion detectors spectrum:
Passive infrared sensors (Passive)
Looks for body heat. No energy is emitted from the sensor.
Ultrasonic (active)
Sends out pulses of ultrasonic waves and measures the reflection off a moving object.
Microwave (active)
Sensor sends out microwave pulses and measures the reflection off a moving object. Similar to a police radar gun.
Tomographic Detector (active)
Senses disturbances to radio waves as they travel through an area surrounded by mesh network nodes.

Presentation on Motion sensor

Motion Sensors
Motion detection with movement detectors
MRI Motion Detector Software Applicaiton
Motion Detector
Motion Detection in UAV videos
Using the motion detector

Seminar on Transformer

A transformer is a device that transfers electrical energy from one circuit to another through inductively coupled conductors—the transformer's coils. A varying current in the first or primary winding creates a varying magnetic flux in the transformer's core and thus a varying magnetic field through the secondary winding. This varying magnetic field induces a varying electromotive force (EMF), or "voltage", in the secondary winding. This effect is called mutual induction.
If a load is connected to the secondary, an electric current will flow in the secondary winding and electrical energy will be transferred from the primary circuit through the transformer to the load. In an ideal transformer, the induced voltage in the secondary winding (Vs) is in proportion to the primary voltage (Vp), and is given by the ratio of the number of turns in the secondary (Ns) to the number of turns in the primary (Np) as follows:

                 

By appropriate selection of the ratio of turns, a transformer thus allows an alternating current (AC) voltage to be "stepped up" by making Ns greater than Np, or "stepped down" by making Ns less than Np.
In the vast majority of transformers, the windings are coils wound around a ferromagnetic core, air-core transformers being a notable exception.
Transformers range in size from a thumbnail-sized coupling transformer hidden inside a stage microphone to huge units weighing hundreds of tons used to interconnect portions of power grids. All operate with the same basic principles, although the range of designs is wide. While new technologies have eliminated the need for transformers in some electronic circuits, transformers are still found in nearly all electronic devices designed for household ("mains") voltage. Transformers are essential for high-voltage electric power transmission, which makes long-distance transmission economically practical.

Presentation

100 MVA POWER TRANSFORMER

Transformer Design Differences
DRY CORE TRANSFORMERS (rated under 750 volts)
Ramifications of the New Transformer Efficiency Standards
Transformers
Transformer 2

Seminar Test automation framework

A test automation framework is a set of assumptions, concepts and tools that provide support for automated software testing. The main advantage of such a framework is the low cost for maintenance. If there is change to any test case then only the test case file needs to be updated and the Driver Script and Startup script will remain the same. Ideally, there is no need to update the scripts in case of changes to the application.
Choosing the right framework/scripting technique helps in maintaining lower costs. The costs associated with test scripting are due to development and maintenance efforts. The approach of scripting used during test automation has effect on costs.


Various framework/scripting techniques are generally used:

*Linear (procedural code, possibly generated by tools like those that use record and playback)
*Structured (uses control structures - typically ‘if-     else’, ‘switch’, ‘for’, ‘while’ conditions/ statements)
*Data-driven (data is persisted outside of tests in a database, spreadsheet, or other mechanism)
*Keyword-driven
*Hybrid (two or more of the patterns above are used)

Presentation

CTA Test Automation Framework.ppt

Understanding of Automation Framework - Software Testing Genius

Software Testing Automation Framework (STAF) -

Software Testing Automation Framework (STAF)
Building an Automation Framework around Open Source
Test Automation

Seminar on LED

A light-emitting diode (LED) is a semiconductor light source. LEDs are used as indicator lamps in many devices and are increasingly used for other lighting. Introduced as a practical electronic component in 1962, early LEDs emitted low-intensity red light, but modern versions are available across the visible, ultraviolet and infrared wavelengths, with very high brightness.
When a light-emitting diode is forward biased (switched on), electrons are able to recombine with electron holes within the device, releasing energy in the form of photons. This effect is called electroluminescence and the color of the light (corresponding to the energy of the photon) is determined by the energy gap of the semiconductor. An LED is often small in area (less than 1 mm2), and integrated optical components may be used to shape its radiation pattern. LEDs present many advantages over incandescent light sources including lower energy consumption, longer lifetime, improved robustness, smaller size, faster switching, and greater durability and reliability. LEDs powerful enough for room lighting are relatively expensive and require more precise current and heat management than compact fluorescent lamp sources of comparable output.

                 
Light-emitting diodes are used in applications as diverse as replacements for aviation lighting, automotive lighting (particularly brake lamps, turn signals and indicators) as well as in traffic signals. The compact size, the possibility of narrow bandwidth, switching speed, and extreme reliability of LEDs has allowed new text and video displays and sensors to be developed, while their high switching rates are also useful in advanced communications technology. Infrared LEDs are also used in the remote control units of many commercial products including televisions, DVD players, and other domestic appliances.

Presentation

Flexible Organic LED's
LED Light Show Crititcal Design Review
The White LED
Presentation on LED BASED home lighting for rural – THRIVE
Light Emitting Diode (L.E.D.)
LED Measurement
Light Emitting Diodes (LED's)
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Sunday, August 7, 2011

Application Server

An application server is a software framework that provides an environment where applications can run, no matter what the applications are or what they do. It is dedicated to the efficient execution of procedures (programs, routines, scripts) for supporting the construction of applications.
The term was originally used when discussing early client–server systems to differentiate servers that run SQL services and middleware servers from file servers.


Later, the term took on the meaning of Web applications, but has since evolved further into more of a comprehensive service layer. An application server acts as a set of components accessible to the software developer through an API defined by the platform itself. For Web applications, these components are usually performed in the same machine where the Web server is running, and their main job is to support the construction of dynamic pages. However, present-day application servers target much more than just Web pages generation, they implement services like clustering, fail-over and load-balancing, so developers can be focused just on implementing the business logic.
Normally the term refers to Java application servers. When this is the case, the application server behaves like an extended virtual machine for the running applications, handling transparently connections to the database at one side, and connections to the Web client at the other.
Other uses of the term may refer to the services that a server makes available or the computer hardware on which the services run.

PowerPoint Presentation

Next Generation Web Application Server Platform
ApplicationServer.ppt
Application Servers
IBM WebSphere Application Server Fundamentals – Part 2
Application Server
J2EE Application Server

Seminar - Online Gaming

An online game is a game played over some form of computer network. This almost always means the Internet or equivalent technology, but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself. Online games can range from simple text based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously. Many online games have associated online communities, making online games a form of social activity beyond single player games.


The rising popularity of Flash and Java led to an Internet revolution where websites could utilize streaming video, audio, and a whole new set of user interactivity. When Microsoft began packaging Flash as a pre-installed component of IE, the Internet began to shift from a data/information spectrum to also offer on-demand entertainment. This revolution paved the way for sites to offer games to web surfers. Some online multiplayer games like World of Warcraft, Final Fantasy XI and Lineage II charge a monthly fee to subscribe to their services, while games such as Guild Wars offer an alternative no monthly fee scheme. Many other sites relied on advertising revenues from on-site sponsors, while others, like RuneScape, or Tibia let people play for free while leaving the players the option of paying, unlocking new content for the members.

PowerPoint presentation on  Online gaming

Online Gaming

Online Gaming 2

Teens and Gaming

Online Gaming 3
Online Games 4
Measuring Online Game Application in GPRS and UMTS

Tuesday, July 26, 2011

Seminar on Smartphone

A smartphone is a high-end mobile phone that offers more advanced computing ability and connectivity than a contemporary feature phone (i.e. a modern low-end phone). A smartphone combines the functions of a personal digital assistant (PDA) and a mobile phone. Today's models typically also serve as portable media players and camera phones with high-resolution touchscreen, GPS navigation, Wi-Fi and mobile broadband access.
A smartphone runs a complete mobile operating system. Widespread examples are Apple iOS, Google Android, Microsoft Windows Phone 7, Nokia Symbian, Research In Motion BlackBerry OS, and embedded Linux distributions such as Maemo and MeeGo. Such systems can be installed on many different phone models. They can run third-party applications, using an application programming interface (API).
According to an Olswang report in early 2011, the rate of smartphone adoption is accelerating: as of March 2011 22% of UK consumers had a smartphone, with this percentage rising to 31% amongst 24–35 year olds. Growth in demand for advanced mobile devices boasting powerful processors and graphics processing units, abundant memory (FLASH memory), high-resolution screens with multi-touch capability, and open operating systems has outpaced the rest of the mobile phone market for several years. According to an early 2010 study by ComScore, over 45.5 million people in the United States owned smartphones out of 234 million total subscribers. Despite the large increase in smartphone sales in the last few years, smartphone shipments only make up 20% of total handset shipments, as of the first half of 2010. In March 2011 Berg Insight reported data that showed global smartphone shipments increased 74% from 2009 to 2010.

                  

Power point presentation on Smartphone

Smartphones at Rice University
SmartPhone Attacks and Defenses
Smart-phones
Smartphones in Ophthalmology
Understanding Win32 Support in Pocket PC and Smartphone
SmartPhone Thesis A Seminar - cse

Seminar on Real-Time Operating Systems

A real-time operating system (RTOS) is an operating system (OS) intended to serve real-time application requests.
A key characteristic of a RTOS is the level of its consistency concerning the amount of time it takes to accept and complete an application's task; the variability is jitter. A hard real-time operating system has less jitter than a soft real-time operating system. The chief design goal is not high throughput, but rather a guarantee of a soft or hard performance category. A RTOS that can usually or generally meet a deadline is a soft real-time OS, but if it can meet a deadline deterministically it is a hard real-time OS.
A real-time OS has an advanced algorithm for scheduling. Scheduler flexibility enables a wider, computer-system orchestration of process priorities, but a real-time OS is more frequently dedicated to a narrow set of applications. Key factors in a real-time OS are minimal interrupt latency and minimal thread switching latency, but a real-time OS is valued more for how quickly or how predictably it can respond than for the amount of work it can perform in a given period of time.

Power point presentation on real-time operating system

RTOS - Design and Implementation
6.0 INTRODUCTION TO REAL-TIME OPERATING SYSTEMS (RTOS)
Real Time Operating Systems
Real-Time Operating Sytems - Stanford
Basic Design using RTOS
Real Time Operating Systems (RTOS)

Saturday, July 23, 2011

Seminar on Listening Skills

Listening skill is a communication technique that requires the listener to understand, interpret, and evaluate what (s)he hears. The ability to listen actively can improve personal relationships through reducing conflicts, strengthening cooperation, and fostering understanding.

When interacting, people often are not listening attentively. They may be distracted, thinking about other things, or thinking about what they are going to say next (the latter case is particularly true in conflict situations or disagreements). Active listening is a structured way of listening and responding to others, focusing attention on the speaker. Suspending one's own frame of reference, suspending judgment and avoiding other internal mental activities are important to fully attend to the speaker.

Comprehension is "shared meaning between parties in a communication transaction". This is the first step in the listening process. The first challenge for the listener is accurately identifying speech sounds and understanding and synthesizing these sounds as words. We are constantly bombarded with auditory stimuli, so the listener has to select which of those stimuli are speech sounds and choose to pay attention to the appropriate sounds (attending). The second challenge is being able to discern breaks between discernable words, or speech segmentation. This becomes significantly more difficult with an unfamiliar language because the speech sounds blend together into a continuous cluster. Determining the context and meanings of each word is essential to comprehending a sentence.

Power point presentation on Listening Skills

LISTENING SKILLS Prof.Meenakshi Gupta Dept of Humanities & Social
Improving Your Listening Skills idXready Sample PowerPoint
Listening Skills
Developing Good Listening Skills
Teaching Listening Skills
Listening Skills - PowerPoint – Itslife
How to Improve Listening Skills

Project - Payroll Management System

The Piccolo Payroll Management System is intended to be a secure and robust enterprise application that can help manage personnel financial aspects. It is developed in Visual Basic.NET and XML.

 

Download

Reference material on Payroll Management System

Source Code C Payroll Management System
Payroll Presentation - New York University
HR/Payroll System Replacement Project - Brown University
Electronic Payroll System
HRMS and Payroll

More info regarding project can be obtained from

http://sourceforge.net/projects/piccolo-payroll/

Wednesday, July 20, 2011

Seminar on Sap R/3 Architecture

SAP R/3 is the former name of the main enterprise resource planning software produced by SAP AG. It is an enterprise-wide information system designed to coordinate all the resources, information, and activities needed to complete business processes such as order fulfillment or billing.


The first version of SAP's flagship enterprise software was a financial Accounting system named R/1 called as YSR. This was replaced by R/2 at the end of the 1970s. SAP R/2 was in a mainframe based business application software suite that was very successful in the 1980s and early 1990s. It was particularly popular with large multinational European companies who required soft-real-time business applications, with multi-currency and multi-language capabilities built in. With the advent of distributed client–server computing SAP AG brought out a client–server version of the software called SAP R/3 (The "R" was for "Real-time data processing" and 3 was for 3-tier). This new architecture is compatible with multiple platforms and operating systems, such as Microsoft Windows or UNIX. This opened up SAP to a whole new customer base

SAP R/3 was officially launched on 6 July 1992. It was renamed SAP ERP and later again renamed ECC (ERP Central Component). SAP came to dominate the large business applications market over the next 10 years. SAP ECC 5.0 ERP is the successor of SAP R/3 4.70. The newest version of the suite is SAP ERP 6.0 – the path to SAP Business Suite 7.

Power point presentation on SAP

SAP R/3 Architecture
SAP R/3 Architecture 2
Study of SAP R/3 Architecture
SAP R/3 Overview & Basis Technology
SAP Business Warehouse (BW)
Architecture of the R/3 System

Seminar on Software Project Management

The history of software project management is closely related to the history of software. Software was developed for dedicated purposes for dedicated machines until the concept of object-oriented programming began to become popular in the 1960's, making repeatable solutions possible for the software industry. Dedicated systems could be adapted to other uses thanks to component-based software engineering. Companies quickly understood the relative ease of use that software programming had over hardware circuitry, and the software industry grew very quickly in the 1970's and 1980's. To manage new development efforts, companies applied proven project management methods, but project schedules slipped during test runs, especially when confusion occurred in the gray zone between the user specifications and the delivered software. To be able to avoid these problems, software project management methods focused on matching user requirements to delivered products, in a method known now as the waterfall model.

Power point presentation on software project management
Software Project Management
Software Project Management 2
Software Project Management 3

Project management - Center for Systems and Software Engineering

Project Management – Planning
Quantitative Methods in Project Management

Monday, July 18, 2011

Seminar on CRM

Customer relationship management(CRM) is a widely-implemented strategy for managing a company’s interactions with customers, clients and sales prospects. It involves using technology to organize, automate, and synchronize business processes—principally sales activities, but also those for marketing, customer service, and technical support. The overall goals are to find, attract, and win new clients, nurture and retain those the company already has, entice former clients back into the fold, and reduce the costs of marketing and client service. Customer relationship management describes a company-wide business strategy including customer-interface departments as well as other departments. Measuring and valuing customer relationships is critical to implementing this strategy.

Benefits of CRM

A CRM system may be chosen because it is thought to provide the following advantages:

  • Quality and efficiency
  • Decrease in overall costs
  • Decision support
  • Enterprise agility
  • Customer Attention

Power point presentation on CRM

Customer Relationship Management (CRM)
CRM in Marketing
CRM 2
SAP CRM Internet Sales Online Services for Prospective
CRM Presentation
Pricing Overview for CRM 3.0
crm ppt

Sunday, July 17, 2011

Seminar on Cloud computing

Cloud computing means using multiple server computers via a digital network, as though they were one computer. Often, the services available are considered part of cloud computing.
Traditionally, without a cloud, a web server runs as a single computer or a group of privately owned computers. The computer(s) are powerful enough to serve a given amount of requests per minute and can do so with a certain amount of latency per request. If the computer's website or web application suddenly becomes more popular, and the amount of requests are far more than the web server can handle, the response time of the requested pages will be increased due to overloading. On the other hand, in times of low load much of the capacity will go unused.
If the website, service, or web application is hosted in a cloud, however, additional processing and compute power is available from the cloud provider. The website would share those servers with perhaps thousands of other websites varying size and memory. If the website suddenly becomes more popular, the cloud can automatically direct more individual computers to work to serve pages for the site, and more money is paid for the extra usage. If it becomes unpopular, however, the amount of money due will be less. Cloud computing is popular for its pay-as-you-go pricing model.

Cloud computing visual diagram
Clouds are sometimes set up within large corporations, or other institutions, so that many users all share the same server power. As computer power gets cheaper, many different applications are provided and managed by the cloud server. In many cases, users might not download and install applications on their own device or computer; all processing and storage is maintained by the cloud server.

Power point presentation on Cloud computing

Cloud computing
Security Issue in cloud Computing
Cloud Computing
Service Oriented Cloud Computing Infrastructure

Cloud Computing 2

Cloud Computing 3

Cloud computing: A mainframe strategy overview

Project on Fingerprint Verification System

We will design and implement an image recognition system to identify fingerprints based on a given database. We will begin by inputting simple images and checking that the system accurately identifies those images. As the system is developed, more complex images can be used. The final stage of the project will involve identifying an individual's fingerprint based on standard points of identification used in common practice.

This project consists of a few stages. The initial stage will involve creating a database in memory for the image comparison. The next stage will be developing an interface between the camera and a RAM to store the image that needs to be identified. Once the image has been loaded into the system, it must be processed to select the appropriate characteristics for the comparison to the database. The processed image will then be compared to the images in the database to determine the quality of the similarities. The most similar image will be selected and presented to the user interface along with the quality of the identification.

                  

The image processing will involve a series of filters in the spatial domain. There will be an edge-detection filter to sharpen the image, prior to binarization of the fingerprint. Another filter will select the unique components of the fingerprint. The database will contain the post-processed fingerprint information to minimize the size of the stored data. The database size will be limited to the memory of the labkit, which will be sufficient to demonstrate the functionality of the fingerprint matching system.

The work will be split into two components. Bashira will be responsible for interfacing the camera to the labkit, as well as managing the data storage in memory. Cheryl will implement the image processing to isolate the data for the analysis and the matching. Once the fingerprint recognition scheme is working, both team members will work to enhance the identification interface as time allows to create a visually appealing result.

 

Project Files

Presentation (PDF)

Report (PDF)

Report Appendix (PDF)

Source : MIT

Seminar on Laser Communications

Optical communications, in various forms, have been used for thousands of years. The Ancient Greeks polished their shields to send signals during battle. In the modern era, semaphores and wireless solar telegraphs called heliographs were developed, using coded signals to communicate with their recipients.
In 1880 Alexander Graham Bell and his assistant Charles Sumner Tainter created the Photo phone, at Bell's newly established Volta Laboratory in Washington, DC. Bell considered it his most important invention. The device allowed for the transmission of sound on a beam of light. On June 3, 1880, Bell conducted the world's first wireless telephone transmission between two buildings, some 213 meters apart. Its first practical use came in military communication systems many decades later.
Carl Zeiss Jena developed the Licht sprechgerät 80 (direct translation: light speaking device) that the German army used in their World War II anti-aircraft defense units.

The invention of lasers in the 1960s revolutionized free space optics. Military organizations were particularly interested and boosted their development. However the technology lost market momentum when the installation of optical fiber networks for civilian uses was at its peak. Many simple and inexpensive consumer remote controls use low-speed communication using infrared (IR) light. This known as consumer IR technologies.

Power point presentation on laser communications

Laser Communications
Free Space Laser Communications
Laser Communication 2
Laser Communication 3
Free-Space Optical Communications for Tactical Applications
The Future of Satellite Communications
Semiconductor Sources for Optical Communications

Saturday, July 16, 2011

Project - Online Examination System

Online Examination System (OES) is a MCQ(Multiple Choice Questions) based Examination system, which is built using PHP and MySQL. OES provides an easy-to-use environment for preparing questions, conducting exams and managing results

 

 

Here is a working Online Examination system

It can be downloaded from here

http://sourceforge.net/projects/oes/files/OES-without-Installer-v.1.1.zip/download

Power point presentation on Online Examination system

Online Examination System
Online Examination Using Farming Based System
Online Exam/Paper Management System
ONLINE EXAMINATION

Nanotechnology

Nanotechnology (sometimes shortened to "nanotech") is the study of manipulating matter on an atomic and molecular scale. Generally, nanotechnology deals with structures sized between 1 to 100 nano metre in at least one dimension, and involves developing materials or devices possessing at least one dimension within that size. Quantum mechanical effects are very important at this scale, which is in the quantum realm.
Nanotechnology is very diverse, ranging from extensions of conventional device physics to completely new approaches based upon molecular self-assembly, from developing new materials with dimensions on the nano scale to investigating whether we can directly control matter on the atomic scale.
There is much debate on the future implications of nanotechnology. Nanotechnology may be able to create many new materials and devices with a vast range of applications, such as in medicine, electronics, biomaterials and energy production. On the other hand, nanotechnology raises many of the same issues as any new technology, including concerns about the toxicity and environmental impact of nano materials, and their potential effects on global economics, as well as speculation about various doomsday scenarios. These concerns have led to a debate among advocacy groups and governments on whether special regulation of nanotechnology is warranted.

Power Point presentation on Nanotechnology
 Introduction to Nanotechnology
Economic Impacts of Nanotechnology
Oklahoma Nanotechnology Initiative
Nanotechnology Challenges and Fears
Nanotechnology
Challenges of Nanotechnology